Herb Clans
« Rules »

Welcome Guest. Please Login or Register.
Nov 25, 2009, 1:57pm




Herb Clans :: General;; :: Rule Book;; :: Rules
   [Search This Thread][Send Topic To Friend] [Print]
 AuthorTopic: Rules (Read 195 times)
Larien Melwasúl
Administrator
*
Leader of SageClan
member is offline

[avatar]



Joined: Apr 2008
Posts: 163
Location: You know the muffin man right?
Karma: 5
 Rules
« Thread Started on Apr 12, 2008, 3:44pm »

GENERAL RULES

oo1. Respect other members
oo2. Respect the ideas and opinions of other members, specifically staff members
oo3. Follow what a staff member says
oo4. Do not swear
oo5. Nothing inappropriate said, implied, or done.
-- if you are not sure if something is inappropriate or not, be safe and don't do it

oo6. Do not harass any other member
oo7. If you are an experienced role-player, be patient with those who are not



The General Rules apply to everything.
« Last Edit: Apr 12, 2008, 4:46pm by Larien Melwasúl »Link to Post - Back to Top  IP: Logged

[image]

[image]

Winterstar
Brambleheart
Gingerpaw
Palepaw
Copperpaw
Flicker
Larien Melwasúl
Administrator
*
Leader of SageClan
member is offline

[avatar]



Joined: Apr 2008
Posts: 163
Location: You know the muffin man right?
Karma: 5
 Re: Rules
« Reply #1 on Apr 12, 2008, 5:06pm »

OUT OF CHARACTER OR OOC RULES

oo1. All the General Rules apply in OOC
oo2. No double posting or posting twice in a row
oo3. You may discuss and debate heavily, but you may not argue
oo4. If you are in an arguement, either take it to personal messaging, or more commonly known as pm[s], or a staff member will tell you to do so
oo5. If in a game, follow the game rules and do not go off topic
oo6. If talking or discussing about something, you may go off topic; but if the author of the thread or somebody else wants to get back on topic, please do so



The OOC Rules apply to everything that is not involving cat role-playing or action.
Link to Post - Back to Top  IP: Logged

[image]

[image]

Winterstar
Brambleheart
Gingerpaw
Palepaw
Copperpaw
Flicker
Larien Melwasúl
Administrator
*
Leader of SageClan
member is offline

[avatar]



Joined: Apr 2008
Posts: 163
Location: You know the muffin man right?
Karma: 5
 Re: Rules
« Reply #2 on Apr 12, 2008, 5:54pm »

IN CHARACTER OR IC RULES

oo1. No Powerplaying. This is when you control another person's cat. Most people think of Powerplaying in obvious ways, but you would be surprised how many people do it in small ways without even knowing it. For example;;
Poster #1: Redpaw was hiding in the ferns, waiting for Leafdapple to come a little bit closer. Then he would spring and attack his mentor, catching her off gaurd. His paws tingled with excitement at his first battle assessment.

Poster #2: Leafdapple was padding along, on the quieter side. She knew her apprentice was out there, somewhere. But where was he? She couldn't smell him. Maybe he hadn't caught up to her yet....her ears quickly turned to her left. There he was. Redpaw had stepped on a stick, and she heard it, enabling her to pinpoint his location.

Yes, ladies and gentlemen. That is Powerplaying. Poster #1 gave no action expressing or implying that Redpaw stepped on a stick, making it crack. Therefore, Poster #2 cannot make up something that Redpaw did.

oo2. No Godmodeling. This is when your character is perfect, a Mary Sue, invincable...etc., etc., etc. Your cat cannot take on two other warriors without getting severly injured. Your cat cannot fight off greencough without herbs or a medicine cat. When making a bio, your cat can't be a she-cat who is 17 moons, with "much experience", and who is "sweet, kind, and gentle to all" but can turn "fierce and mean and loose control of themselves in battle, defending their clan" and "is loyal without a doubt, even in the toughest of times" while being "a beautiful, small she-cat with large, round blue eyes" and "strong, muscular, and tough" all at the same time. [[Keyword is 'loyalty without a doubt' ]] I will laugh at you. Even though it is a vailation of rules #1 and #2 or the General Rules.

oo3. All posts must be at least three to four sentences long, considering. Unless you just can't, which would depend on the situation, not you.

oo4. You can have as many cats as you would like, so long as you keep trake of them and role-play all of them. And if you have over seven cats, you must start a log for yourself. Also, only one high position.

005. Try and make your role-play threads at least one paragraph. I am not going to get into the 'how many words' thing. I just don't want it short.
« Last Edit: Jun 5, 2008, 8:06pm by Larien Melwasúl »Link to Post - Back to Top  IP: Logged

[image]

[image]

Winterstar
Brambleheart
Gingerpaw
Palepaw
Copperpaw
Flicker
Larien Melwasúl
Administrator
*
Leader of SageClan
member is offline

[avatar]



Joined: Apr 2008
Posts: 163
Location: You know the muffin man right?
Karma: 5
 Re: Rules
« Reply #3 on Apr 12, 2008, 6:19pm »

CLAN ACTIVITIES

Leaders
-- Must be at least 35 moons old
-- Tom leaders may have a mate and may have kits
-- She-cat leaders may not have a mate and may not have kits
-- Will have the word 'star' at the end of their name

Deputies
-- Must be at least 30 moons old
-- Toms may have a mate and may have kits
-- She-cats may not have a mate and may not have kits

Medicine Cat
-- No set age. But a Medicine Cat Apprentice will finish their apprenticeship between 14 and 16 moons
-- Toms may have a mate and may have kits, but it is discouraged
-- She-cats must not have a mate and must not have kits

Warriors
-- No set age. An apprentice will become a warrior between the ages of 11 and 13 moons
-- Both She-cats and Toms can have mates and kits
-- A warrior will retire between the ages of 70 and 85 moons

Apprentice
-- Become an apprentice at 6 moons, unless unable
-- An apprentice will have the word 'paw' at the end of their name
-- An apprentice will become a warrior between 11 and 13 moons
-- Take care of elders

Queen
-- A queen is a she-cat warrior, that is expecting kits or nursing kits
-- On this site, I am saying that a she-cat is physically not able to bear kits until she is 15 moons
-- On this site, I am saying that a she-cat is physically to old to bear kits when she is 50 moons
-- The mother of the kits will stay with the kits in the nursery until the kits are 6 moons and become apprentices. She has no warrior duties
-- If the mother is unable to take care of her kits, or is absent, another queen will nurse and take care of them
-- A she-cat only has milk available if she is expecting or nursing kits
-- If an older queen, as in 50+ moons, does not have kits presently, but has had litters in the past and has been an active queen, she may desert her warrior duties and help out in the nursery. This only can happen when in the nursery, there are two queens with kits or 8 kits. She will be addressed as a queen.

Kits
-- Between the ages of 0 and 6 moons
-- Kits become apprentices at the age of 6 moons, unless unable
-- Kits will have the word 'kit' at the end of their name
-- Kits can see at 1 moon
-- Kits can walk at 2 moons, and can form very basic words
-- Kits can talk at 3 moons, and they can run
-- Kits are becoming less dependent on their mother's milk at 4 moons
-- Kits can eat meat just fine at 5 moons

Elders
-- Become an elder between the ages of 70 and 85 moons
-- Stay in elder's den unless to make dirt or drink water
Link to Post - Back to Top  IP: Logged

[image]

[image]

Winterstar
Brambleheart
Gingerpaw
Palepaw
Copperpaw
Flicker
Larien Melwasúl
Administrator
*
Leader of SageClan
member is offline

[avatar]



Joined: Apr 2008
Posts: 163
Location: You know the muffin man right?
Karma: 5
 Re: Rules
« Reply #4 on May 21, 2008, 3:33pm »

xx
« Last Edit: Jun 7, 2008, 9:28am by Larien Melwasúl »Link to Post - Back to Top  IP: Logged

[image]

[image]

Winterstar
Brambleheart
Gingerpaw
Palepaw
Copperpaw
Flicker
   [Search This Thread][Send Topic To Friend] [Print]


Google
Webherbclans.proboards.com
Click Here To Make This Board Ad-Free


This Board Hosted For FREE By ProBoards
Get Your Own Free Message Boards & Free Forums!